Author |
Message |
Topic: Forcing the client to reconnect to another ip/port |
Blain20
Replies: 2
Views: 5629
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Forum: CMUD General Discussion Posted: Tue Aug 21, 2018 10:09 am Subject: Forcing the client to reconnect to another ip/port |
I seem to recall connecting to a MUD years ago which put me into a waiting queue. When it was my turn to play the game, my client automatically disconnected and reconnected to another ip/port to play ... |
Topic: Cmud Android or Ipod App? |
Blain20
Replies: 28
Views: 80669
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Forum: CMUD General Discussion Posted: Sat May 11, 2013 11:06 am Subject: Cmud Android or Ipod App? |
Zugg, I don't know if you're still interested in the mobile CMUD idea, but I use Blowtorch on my Droid tablet just fine. I know of some people on the MUD I code on that actually party from their regu ... |
Topic: Interactive Scripting |
Blain20
Replies: 11
Views: 16796
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Forum: CMUD General Discussion Posted: Mon Jul 30, 2012 12:37 am Subject: Interactive Scripting |
Thanks for the help, guys.
After stepping back and thinking about the issue, I think I could do this:
One single script runs around doing what I need the character to do. When the script issues ... |
Topic: Interactive Scripting |
Blain20
Replies: 11
Views: 16796
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 10:12 pm Subject: Interactive Scripting |
It'd need to wait for two possible strings, though, no? And one WAITFOR would preclude another WAITFOR from, well, waiting. Right? |
Topic: Multiplaying windows sharing packages |
Blain20
Replies: 4
Views: 8476
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 10:10 pm Subject: Multiplaying windows sharing packages |
Didn't do what I hoped. I give up. |
Topic: onConnect logging help |
Blain20
Replies: 4
Views: 9227
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 10:08 pm Subject: onConnect logging help |
When CMUD creates an empty log file, that file is also being kept in lockdown by CMUD. In case that helps any. I think some internal process isn't completing. |
Topic: Multiplaying windows sharing packages |
Blain20
Replies: 4
Views: 8476
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 9:37 pm Subject: Multiplaying windows sharing packages |
I saw a "Shared" checkbox when I clicked on my main package, but before I could test to see what unchecking it would do, I lost that screen. ;)~ Now when I click the package, it calls it a Window. pf ... |
Topic: Interactive Scripting |
Blain20
Replies: 11
Views: 16796
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 9:31 pm Subject: Interactive Scripting |
So, I guess the command could look like:
#<COMMAND> {text1} {response1} {text2} {response2}
And maybe there could be some commands like #LABEL a ... |
Topic: Interactive Scripting |
Blain20
Replies: 11
Views: 16796
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 9:29 pm Subject: Interactive Scripting |
Currently, I can write a script that makes my character run around the MUD. However, sometimes the character fails a random roll. Instead of splitting this single script into pieces with different t ... |
Topic: Multiplaying windows sharing packages |
Blain20
Replies: 4
Views: 8476
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 6:06 am Subject: Multiplaying windows sharing packages |
Okay, I thought the modules were the packages, because of the "Package Files" section in the session editor.
I'll give an example of my setup:
Draco (a mortal character):
English Directions, ... |
Topic: Multiplaying windows sharing packages |
Blain20
Replies: 4
Views: 8476
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Forum: CMUD General Discussion Posted: Fri Jul 27, 2012 5:12 am Subject: Multiplaying windows sharing packages |
Hello all. I use CMUD 3.34. I have my packages set up to where my window/connection/layout is empty of triggers/variables/functions/et al. I then use packages which are shared between characters dep ... |
Topic: Interactive Scripting |
Blain20
Replies: 11
Views: 16796
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Forum: CMUD General Discussion Posted: Thu Jul 26, 2012 11:27 pm Subject: Interactive Scripting |
I think what I'm asking for is a way to write all of the trigger states in one text file/area with less zScript syntax. It'd speed up script-writing. |
Topic: onConnect logging help |
Blain20
Replies: 4
Views: 9227
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Forum: CMUD General Discussion Posted: Thu Jul 26, 2012 10:53 pm Subject: onConnect logging help |
Zugg, I posted about this previously as well. I have a major problem with logging when I reconnect. In the onConnect event, I turn logging off (though I was using #Log off), and turn logging on. Th ... |
Topic: How to send message to client and not the MUD |
Blain20
Replies: 4
Views: 8608
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Forum: CMUD General Discussion Posted: Thu Jul 26, 2012 10:45 pm Subject: How to send message to client and not the MUD |
#SAY, #SHOW (the latter triggers triggers) |
Topic: Interactive Scripting |
Blain20
Replies: 11
Views: 16796
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Forum: CMUD General Discussion Posted: Thu Jul 26, 2012 10:43 pm Subject: Interactive Scripting |
If there is already a way to do this, please point me to it. I was thinking of some sort of interactive scripting in CMUD where the script can create one-time triggers and wait for the MUD to respond ... |
Topic: ERROR creating log: |
Blain20
Replies: 1
Views: 5270
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Forum: CMUD General Discussion Posted: Wed May 23, 2012 10:49 pm Subject: ERROR creating log: |
I just switched to Win7 and installed CMUD (which was logging fine under Vista as far as I can recall). The logging was pointing to my Documents directory as Zugg suggested in another thread related ... |
Topic: Request: ^ ignore prompt |
Blain20
Replies: 10
Views: 14242
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Forum: CMUD General Discussion Posted: Mon Apr 30, 2012 9:19 pm Subject: Request: ^ ignore prompt |
Ah, yes. My programmer brain considered 1 as highest. ;) |
Topic: Request: ^ ignore prompt |
Blain20
Replies: 10
Views: 14242
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Forum: CMUD General Discussion Posted: Mon Apr 30, 2012 8:45 pm Subject: Request: ^ ignore prompt |
The line numbering prompt isn't a prompt, I realized after doing some testing. The ed prompt I was thinking of is "^:$" verbatim and I suppose I'll have to sub that. It'll make editing a little funk ... |
Topic: Request: ^ ignore prompt |
Blain20
Replies: 10
Views: 14242
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Forum: CMUD General Discussion Posted: Sat Apr 28, 2012 5:20 am Subject: Request: ^ ignore prompt |
Oh, and hello from Mobile, Shalimar. =) |
Topic: Request: ^ ignore prompt |
Blain20
Replies: 10
Views: 14242
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Forum: CMUD General Discussion Posted: Sat Apr 28, 2012 5:01 am Subject: Request: ^ ignore prompt |
Making input move to the next line works for normal MUD operation. Replacing the prompt also would work. However, each comes with its own price. ;) I'm a Wizard, and I need my ed prompt to stay as i ... |
Topic: Request: ^ ignore prompt |
Blain20
Replies: 10
Views: 14242
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Forum: CMUD General Discussion Posted: Sat Apr 28, 2012 12:08 am Subject: Request: ^ ignore prompt |
Currently, I'm issuing an empty #SAY to put all new text on the next line after a prompt. What I'd rather do, is let the ^ pattern character ignore the prompt in determining if the text is at the beg ... |
Topic: zMUD Window Focus |
Blain20
Replies: 3
Views: 9363
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Forum: zMUD General Discussion Posted: Tue Sep 07, 2010 9:18 pm Subject: zMUD Window Focus |
I want that trigger to only fire if I'm not focused on the window it comes in on. So I'd need some way to detect focus.
It's not a priority, of course. I just though it'd be useful. If there isn ... |
Topic: zMUD and Microsoft Vista (Access violation at 0x7792785B) |
Blain20
Replies: 18
Views: 79529
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Forum: zMUD General Discussion Posted: Sat Aug 28, 2010 12:00 am Subject: zMUD and Microsoft Vista (Access violation at 0x7792785B) |
So long as I know it's just an issue between zMUD and Vista, I'm fine. I plan to try getting used to CMUD once I install Win7 on my new HDD for this laptop. =) I was hoping for some kludgy quick-fix ... |
Topic: zMUD and Microsoft Vista (Access violation at 0x7792785B) |
Blain20
Replies: 18
Views: 79529
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Forum: zMUD General Discussion Posted: Fri Aug 27, 2010 10:10 pm Subject: zMUD and Microsoft Vista (Access violation at 0x7792785B) |
I know this is old, but I wanted to stay on topic.
I am a Wizard for a MUD, and I write code offline and paste into the zMUD command bar on Vista (I run it as Administrator in C:\Program Files). I ... |
Topic: zMUD Window Focus |
Blain20
Replies: 3
Views: 9363
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Forum: zMUD General Discussion Posted: Fri Aug 27, 2010 12:51 am Subject: zMUD Window Focus |
Is there a way to detect focus in a zMUD window? I want a trigger to only fire if I'm not looking at the window (to alert me of an incoming tell in this case). |
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