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  Topic: Set Button State with Code
shalimar

Replies: 3
Views: 103

PostForum: CMUD General Discussion   Posted: Tue Apr 09, 2024 8:02 pm   Subject: Set Button State with Code
The button variable has nothing to do with the state, by default anyway.
So this is expected behavior.

Usually that is a display value, for gauges and what have you.

If you are wanting to refer ...
  Topic: Set Button State with Code
shalimar

Replies: 3
Views: 103

PostForum: CMUD General Discussion   Posted: Tue Apr 09, 2024 12:49 pm   Subject: Set Button State with Code
If you set the ID field of the button you can do:

#STATE ID 2
  Topic: how to best combine #scroll with #capture
shalimar

Replies: 4
Views: 220

PostForum: CMUD General Discussion   Posted: Sat Apr 06, 2024 2:51 pm   Subject: how to best combine #scroll with #capture
Here is a cleaner version, that only suppresses matching data for 10 seconds

#ALIAS scroll($pattern) {
#WAIT 0
#IF ($pattern) {
scrollPattern=$pattern
#SCR ...
  Topic: Purchas Zmud / CMUD back
shalimar

Replies: 1
Views: 87

PostForum: CMUD General Discussion   Posted: Wed Apr 03, 2024 10:47 am   Subject: Purchas Zmud / CMUD back
There was an issue with emails months ago that has since been resolved.
I would not be at all surprised if your last email was lost to oblivion, but if you try now, I presume you would get better res ...
  Topic: Make a trigger abort a large alias
shalimar

Replies: 2
Views: 102

PostForum: zMUD General Discussion   Posted: Tue Apr 02, 2024 12:20 pm   Subject: Make a trigger abort a large alias
P.S.
Indefinitely long aliases are likely just as against the spirit of your game's anti-trigger rules as literal triggers are.
Just like an auto-clicker on a button would be.
The concept applie ...
  Topic: Help with setting and trigger windows
shalimar

Replies: 1
Views: 126

PostForum: CMUD General Discussion   Posted: Tue Apr 02, 2024 11:55 am   Subject: Help with setting and trigger windows
This is actually a legacy problem.
Display technology as progressed very quickly since CMUD was last in development, and the real issue is with the resolution of a given monitor. Or more precisely, h ...
  Topic: how to best combine #scroll with #capture
shalimar

Replies: 4
Views: 220

PostForum: CMUD General Discussion   Posted: Tue Apr 02, 2024 11:27 am   Subject: how to best combine #scroll with #capture
You could try something like:

#C+ windowname
#GAGON
#SC pattern
#WAIT 10000
#GAGOFF
#C-


The wait time might need adjusting, that is only 10 seconds.
  Topic: Make a trigger abort a large alias
shalimar

Replies: 2
Views: 102

PostForum: zMUD General Discussion   Posted: Tue Apr 02, 2024 11:12 am   Subject: Make a trigger abort a large alias
Perhaps you need to reorganize how you approach botting.
Rather then a single script that runs indefinately performing actions every 10 seconds....
Make a script that randomly performs a single acti ...
  Topic: Speedwalking by double-click in mapper
shalimar

Replies: 1
Views: 191

PostForum: CMUD General Discussion   Posted: Tue Apr 02, 2024 10:52 am   Subject: Speedwalking by double-click in mapper
Highlighting the route in red (#PATHHIGH) is normal expected behavior when speedwalking.
This can be disabled in the mapper configuration.

I cannot think of how you got to the state you are in, th ...
  Topic: #GAG not working suddenly
shalimar

Replies: 4
Views: 765

PostForum: CMUD General Discussion   Posted: Thu Jan 18, 2024 11:57 pm   Subject: #GAG not working suddenly
Identifying it is tricky.
There is no real fix besides reinstaling.
You might be able to save your settings with an XML export.
It's in the file menu of the settings editor.
  Topic: Stability and Performance issues
shalimar

Replies: 5
Views: 652

PostForum: CMUD General Discussion   Posted: Mon Jan 15, 2024 1:20 pm   Subject: Stability and Performance issues
DB variables are great, however, there is an issue with using DB variables in the headings of buttons and gauges where the updated value doesn't always update in the display.

Think of them as more ...
  Topic: Stability pt. 2
shalimar

Replies: 2
Views: 488

PostForum: CMUD General Discussion   Posted: Sun Jan 14, 2024 9:10 pm   Subject: Stability pt. 2
1.
Have you ever run CMUD as an administrator?
I suspect that lack of write permissions is why some settings arent being saved.

2.
You can turn of some of these things from the advanced tab of ...
  Topic: Travel command for the Mapper?
shalimar

Replies: 2
Views: 439

PostForum: CMUD General Discussion   Posted: Thu Dec 21, 2023 12:51 am   Subject: Travel command for the Mapper?
#TELEPORT works if you just need to update the 'you are here' dot on the map.
  Topic: #GAG not working suddenly
shalimar

Replies: 4
Views: 765

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 8:16 pm   Subject: #GAG not working suddenly
Sounds more like an issue from opening CMUD before windows had finished loading.
Try simply closing and restarting CMUD, or rebooting.
  Topic: Xterm Color Coding
shalimar

Replies: 2
Views: 497

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 5:52 pm   Subject: Xterm Color Coding
Its usually more a matter of sending the right command to the mud so it knows to send those codes for CMUD to process.
  Topic: Does cmud still work under windows 11 ?
shalimar

Replies: 6
Views: 3944

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 5:48 pm   Subject: Does cmud still work under windows 11 ?
You can just use a small resolution to bypass that, which is fine if you have a monitor that you can dedicate to sub- 4k or even HD graphics.
  Topic: How do I expand a variable within #TRIGGER's patterns and commands?
shalimar

Replies: 2
Views: 558

PostForum: CMUD General Discussion   Posted: Thu Dec 14, 2023 5:37 pm   Subject: How do I expand a variable within #TRIGGER's patterns and commands?
To use a variable in the pattern just wrap the variable in an extra set of curly brackets.

#TR {test pattern looking for a member of ({@stringList})} {#SAY %1 is the specific item in the list}

...
  Topic: Trigger to Count Skill Use
shalimar

Replies: 7
Views: 1149

PostForum: CMUD General Discussion   Posted: Tue Nov 21, 2023 2:54 pm   Subject: Trigger to Count Skill Use
If that is the actual disired result, your original trigger will work with my script body.
It looked like a potential error is why i separated them.
  Topic: Trigger to Count Skill Use
shalimar

Replies: 7
Views: 1149

PostForum: CMUD General Discussion   Posted: Fri Nov 10, 2023 11:10 pm   Subject: Trigger to Count Skill Use
If i am understanding right, that may have thrown off your count.
Do both lines display when your skill improves?

If so you should be using something like:
#TR {^You concentrate and constric ...
  Topic: HTTP Webhook
shalimar

Replies: 1
Views: 446

PostForum: CMUD General Discussion   Posted: Fri Nov 10, 2023 11:00 pm   Subject: HTTP Webhook
Not in CMUD natively.
But if you have a means to fire one in lua, or some other installed language on your system... potentially.
  Topic: Support Email
shalimar

Replies: 4
Views: 838

PostForum: CMUD General Discussion   Posted: Wed Nov 01, 2023 12:35 pm   Subject: Support Email
I will let Chiara know.
  Topic: #waitfor
shalimar

Replies: 1
Views: 470

PostForum: CMUD General Discussion   Posted: Sun Oct 22, 2023 12:29 pm   Subject: #waitfor
It is possible, but you need to insert an anonymous variable ({str1 | str2}) in the brackets.

#WAITFOR {{str1 | str2}} 3000 {do something if found} {do something if not found}
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 4294

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 8:45 pm   Subject: Getting mapper to recognize exits
I logged into the game to see for myself.
Several of the exits are bugged in that they sometimes skip over rooms.

For example, you are going east through rooms 1-2-3.
Yet, going west from room ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 4294

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 8:40 pm   Subject: Getting mapper to recognize exits
Usually the #FIND command will try and figure out where you are, short of that, you have to manually select a room, and then click the blue pushpin button to set that as your current location.
So lon ...
  Topic: Getting mapper to recognize exits
shalimar

Replies: 39
Views: 4294

PostForum: zMUD General Discussion   Posted: Sun Oct 01, 2023 4:30 pm   Subject: Getting mapper to recognize exits
you can always manually set it if the TAG wont take
#NOOP %roomvnum(, %2)
 
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