Library

This is the Zugg Software Documentation Library. The zMUD helpfiles are linked here, and you also have the opportunity to look over FAQs, articles written to help you use the software better.
Online Help Files
zMUD v7.x
Online hyperlinked help files for the latest version of zMUD.
Printable Help File for zMUD v7.x
A printable file in Rich-Text-Format for the latest version of zMUD.
Frequently Asked Questions (FAQs)
zMUD FAQ
Frequently asked questions and common problems and solutions for zMUD.
Installing/Updating Microsoft MDAC/JET software
Provides procedures and download links for updating the free Microsoft MDAC/JET software on your computer that is needed for all Zugg Software products.
Articles
Migration Guide, by Zugg
Tips for migrating from one version of zMUD to another.  Has good tips for fixing corrupted settings files and corrupted map files.
Complexity: Novice
Playing Simutronic games using zMUD, by Zugg
Describes how to play Simutronic games such as Gemstone III and DragonRealms using zMUD.
Complexity: Novice
Advanced zMUD Triggers, by Zugg
Describes new advanced trigger features available in version 6.20 and higher.
Complexity: Advanced
Overview of zMUD Variables, by Zugg
Describes new advanced variable features available in version 6.20 and higher.
Complexity: Intermediate
Timers, Alarms, and the WAIT Command, by Zugg
A complete discussion of how to use timers and delays in zMUD.  Includes the tick timer, alarms, and the notorious WAIT command.
Complexity: Intermediate
Customizing the Simple Trigger Wizard, by Zugg
A description of how to create templates for the Simple Trigger Wizard in zMUD 6.65 and higher.
Complexity: Advanced
Understanding Speedwalking in Detail, by Zugg
A detailed description of how speedwalking works with and without the mapper.  Includes discussion of different speedwalk modes and how to script the mapper to handle complex cases.  Written for zMUD version 7.04 and higher.
Complexity: Intermediate
COM Programming in zMUD, by Zugg
A discussion of accessing and calling COM objects from within zMUD scripts.
Complexity: Intermediate
ADO Programming in zMUD, by Zugg
A discussion of accessing databases using ADO from within zMUD scripts.
Complexity: Intermediate
zMUD COM Plugins, by Zugg
Describes writing COM plugins for zMUD.  Includes an example of a zMUD plugin written using Visual Basic.
Complexity: Intermediate
zMUD COM Server, by Zugg
Documentation of the zMUD COM Server interface.  Examples show in Delphi and Visual Basic.  A reference for all COM interfaces published by zMUD.
Complexity: Intermediate
zMUD COM Using zMUD, by Zugg
A discussion of how to control zMUD using the zMUD COM interface from within a zMUD script.
Complexity: Intermediate
zMUD Book Chapter - zMUD Features, by Zugg
A chapter from the never published zMUD book that describes how to use basic zMUD features (pertains to v4.62)
Complexity: Novice
zMUD Book Chapter - Triggers and Buttons, by Zugg
A chapter from the never published zMUD book that describes how to use triggers and buttons (pertains to v4.62)
Complexity: Novice
zMUD Book Chapter - Speedwalking, by Zugg
A chapter from the never published zMUD book that describes speedwalking and slow walking (pertains to v4.62)
Complexity: Novice
zMUD Book Chapter - Advanced Editing, by Zugg
A chapter from the never published zMUD book that describes how to use the builtin zMUD editor (pertains to v4.62)
Complexity: Novice
zMUD Book Chapter - Programming, by Zugg
A chapter from the never published zMUD book that describes the zMUD scripting language (pertains to v4.62)
Complexity: Novice
zMUD Programming, by Zugg
A more technical discussion of the zMUD programming language.
Complexity: Intermediate
Using zMUD instead of telnet.exe, by Darker
This brief set of instructions will show you how to make Windows95 (and Internet Explorer) use zMUD, instead of telnet.exe to open mud links
Complexity: Novice
Protocol Specifications
zChat Protocol, by Zugg
A peer-to-peer instant messaging protocol that supports encryption.
MUD Sound Protocol (MSP), by Zugg
A protocol for allowing the MUD server to trigger sounds played by the MUD client.
MUD eXtension Protocol (MXP), by Zugg
A protocol to provide rich-content display by the MUD server.  Based upon HTML and XML.
MUD Client Compression Protocol (MCCP)
A protocol for compressing the data sent between the MUD client and server.
MUD Client Protocol (MCP) implementation in zMUD, by Zugg
Describes the MCP packages implemented in zMUD.
Pueblo emulation implementation in zMUD, by Zugg
Describes the use of zMUD on Pueblo-enhanced MUDs.