STOP
Syntax: #STO
Related: #SLOW #STEP #OK #PAUSE
Aborts the current Slow Walk. The previous step is not confirmed and will be repeated when you use #STEP to resume the walking. Typically used in triggers.
STOP example
#TRIGGER {The door is closed} {#STOP;open door;#STEP}
Stops the slow walk if a door is closed, then opens the door and uses the #STEP command to repeat the last direction and continue walking