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 zMUD Press Information 

This page brings together information about Zugg Software's zMUD Product.  This is a resource for members of the press reviewing or promoting zMUD.  Permission is granted to use any text or graphics from this page (or pages linked to this page) for the purpose of reviewing or promoting zMUD.


Contact Information
Description of zMUD
Press Releases
Awards ad Reviews
Screen Shots
Product logos

Contact Information

For for information about zMUD or other Zugg Software products, contact:

Michael Potter, owner, Zugg Software
5465 Broadmoor Bluffs Dr
Colorado Springs, CO  80906
(719) 527-0116

Other resources:

Zugg Software company information
Zugg's background history
Michael Potter's Resume
Picture of Michael Potter (Zugg)

Description of zMUD

Product category:

MUD Client, Telnet Client

Supported platforms:

Windows 95, 98, ME, NT4, 2000, XP

Short Description:

zMUD is the world's leading MUD/Telnet client for PC/Windows. This sophisticated GUI client supports multiple character windows (multiplaying), aliases, triggers with complex pattern matching, macro keys, variables, speedwalking, automatic map generation, equipment database, graphical buttons, extensive built-in and user-defined functions, ANSI color, VT100 support, word wrapping, alarms, and online help. Supports the MUD eXtension Protocol (MXP), MUD Sound Protocol (MSP), and MUD Client Compression Protocol (MCCP). Compatible with proxy servers and firewalls, Windows 95, 98, ME, NT, 2000, and XP.

Long Description:

zMUD is a Windows-based software package that allows you to play Multi-User Dungeon (MUD) games on the Internet. MUD games are text-based roleplaying and adventure games. The extensive scripting language in zMUD allows MUD players to create their own commands and events, assign commands to keyboard macros, automatically map the game, or even create their own automated avatars. Every feature in zMUD can be customized. With over 31,000 registered users, zMUD is the most-used MUD client on the Internet.

zMUD supports the MUD eXtension Protocol (MXP), based on XML. Like XML, the MXP markup language allows the MUD game to tag data elements for the client to render as desired by the game player. MXP and XML bring a richness to the MUD games much like the web has brought to text-based information. zMUD also supports for the Mud Client Compression Protocol (MCCP), the Mud Sound Protocol (MSP), VT100 and ANSI terminal standards, and has Component Object Model (COM) client and server support.

A unique Automapper creates a graphical map of the MUD as you move around and play. A complete and scriptable database module allows you to keep track of your game inventory and equipment. Programmers can use the zMUD Developer's Kit (available separately) to create customized COM-based plugins for zMUD, extending its commands and features.

Other Resources:

PAD file for zMUD
History and background of MUD games (from
Getting Stuck in the MUD" (from Friction Magazine)
MUD eXtension Protocol (MXP) specification
MUD Sound Protocol specification
MUD Client Compression Protocol specification
zMUD Developer's Kit information

Press Releases

Date Title

Awards and Reviews

Date Review Version Rating Comments
9-Nov-2000 TUCOWS 6.10, 7.05 5 out of 5 Featured MUD client
16-Jul-1999 CNET 5.55 Features: 5
Ease of Use: 4
Stability: 4
94% recommended (271 votes)
Old version has been updated
30-Jun-1999 FileDudes 5.55 5 out of 5 Site no longer exists
1-Mar-1999 RocketDownload 5.54 5 out of 5 Site no longer exists
8-Jan-1998 ZDNet 5.53 ZDNet: 5 out of 5
Users: 5 out of 5
Editor's Choice
Old version has been updated

Screen Shots

Full screenshots can be found here.

In addition, images of specific zMUD features in action can be found on the zMUD Features page  

Product logos

zMUD logo (for light backgrounds):

zMUD logo (for dark backgrounds):

Zugg Software company logo:

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