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zMUD Press Information |
This page brings together information about Zugg Software's zMUD
Product. This is a resource for members of the press reviewing or
promoting zMUD. Permission is granted to use any text or graphics from
this page (or pages linked to this page) for the purpose of reviewing or
promoting zMUD.
Contents
- Contact Information
- Description of zMUD
- Press Releases
- Awards ad Reviews
- Screen Shots
- Product logos
For for information about zMUD or other Zugg Software products, contact:
Michael Potter, owner, Zugg Software
5465 Broadmoor Bluffs Dr
Colorado Springs, CO 80906
(719) 527-0116
zugg@zuggsoft.com
Other resources:
- Zugg Software company information
Zugg's background history
- Michael Potter's Resume
- Picture of Michael Potter (Zugg)
Product category:
MUD Client, Telnet Client
Supported platforms:
Windows 95, 98, ME, NT4, 2000, XP
Short Description:
zMUD is the world's leading MUD/Telnet client for PC/Windows.
This sophisticated GUI client supports multiple character windows (multiplaying),
aliases, triggers with complex pattern matching, macro keys, variables,
speedwalking, automatic map generation, equipment database, graphical buttons,
extensive built-in and user-defined functions, ANSI color, VT100 support,
word wrapping, alarms, and online help. Supports the MUD eXtension Protocol
(MXP), MUD Sound Protocol (MSP), and MUD Client Compression Protocol (MCCP).
Compatible with proxy servers and firewalls, Windows 95, 98, ME, NT, 2000, and
XP.
Long Description:
zMUD is a Windows-based software package that allows you to play Multi-User
Dungeon (MUD) games on the Internet. MUD games are text-based roleplaying and
adventure games. The extensive scripting language in zMUD allows MUD players
to create their own commands and events, assign commands to keyboard macros,
automatically map the game, or even create their own automated avatars. Every
feature in zMUD can be customized. With over 31,000 registered users, zMUD is
the most-used MUD client on the Internet.
zMUD supports the MUD eXtension Protocol (MXP), based on XML. Like XML, the
MXP markup language allows the MUD game to tag data elements for the client to
render as desired by the game player. MXP and XML bring a richness to the MUD
games much like the web has brought to text-based information. zMUD also
supports for the Mud Client Compression Protocol (MCCP), the Mud Sound
Protocol (MSP), VT100 and ANSI terminal standards, and has Component Object
Model (COM) client and server support.
A unique Automapper creates a graphical map of the MUD as you move around
and play. A complete and scriptable database module allows you to keep track
of your game inventory and equipment. Programmers can use the zMUD Developer's
Kit (available separately) to create customized COM-based plugins for zMUD,
extending its commands and features.
Other Resources:
-
PAD file for zMUD
History
and background of MUD games (from Gamespy.com)
"Getting
Stuck in the MUD" (from Friction Magazine)
MUD eXtension Protocol (MXP) specification
MUD Sound Protocol specification
MUD Client Compression Protocol specification
zMUD Developer's Kit information
Date |
Review |
Version |
Rating |
Comments |
9-Nov-2000 |
TUCOWS |
6.10, 7.05 |
5 out of 5 |
Featured MUD client |
16-Jul-1999 |
CNET |
5.55 |
Features: 5
Ease of Use: 4
Stability: 4
94% recommended (271 votes) |
Old version has been updated |
30-Jun-1999 |
FileDudes |
5.55 |
5 out of 5 |
Site no longer exists |
1-Mar-1999 |
RocketDownload |
5.54 |
5 out of 5 |
Site no longer exists |
8-Jan-1998 |
ZDNet |
5.53 |
ZDNet: 5 out of 5
Users: 5 out of 5 |
Editor's Choice Old version has been updated |
Full screenshots can be found here.
In addition, images of specific zMUD features in action can be found on the zMUD
Features page
zMUD logo (for light backgrounds):
zMUD logo (for dark backgrounds):
Zugg Software company logo:
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